Type: Overlord
Weak: Ignis🔥
Resist: None⬜
Stats
HP: 800,300,000
ATK: 6,000
DEF: 500
Hit Rate: 100%
Attack Speed: 100%
Aqua DMG: 100%
Ignis DMG: 100%
Terra DMG: 100%
Ventus DMG: 100%
Lux DMG: 100%
Umbra DMG: 100%
Mark DMG Taken: 100%
Resilience: 359,780,000
Aqua RES: 750
Ignis RES: 250
Terra RES: 750
Ventus RES: 750
Lux RES: 750
Umbra RES: 750
Sunflower Ties (10)
Sunflower Dance enhanced: The shuriken Nanoha hurls is attached to a string. After a brief delay, she pulls the player toward her.
Shrouded Moon: Meteor (10)
Shrouded Moon enhanced: When Nanoha dashes, generates shurikens randomly on the battlefield.
Shrouded Moon: Gale (10)
Shrouded Moon enhanced: When Nanoha dashes, continuously summons clones to launch coordinated attacks.
Entwined Gale (10)
Scattered Gale enhanced: The kunai Nanoha throws is attached to a string. Nanoha retracts the kunai thrown.
Shadow Dance: Leaf Storm (10)
Shadow Dance: Leaf Barrier enhanced: Nanoha's clones will dash like her in Shrouded Moon, dealing DMG along their paths.
Shadow Dance: Dream Wanderer (10)
Shadow Dance: Wither enhanced: Nanoha summons more clones to launch coordinated attacks.
DMG Increase: Lesser (3)
Increases all enemy DMG dealt by <color=#ec6d21>10%</color>
DMG Increase: Medium (5)
Increases all enemy DMG dealt by <color=#ec6d21>20%</color>
DMG Increase: Greater (8)
Increases all enemy DMG dealt by <color=#ec6d21>40%</color>
Weaken: Lesser (3)
Reduces friendly units' DMG dealt by <color=#ec6d21>-10%</color>
Weaken: Medium (5)
Reduces friendly units' DMG dealt by <color=#ec6d21>-20%</color>
Weaken: Greater (8)
Reduces friendly units' DMG dealt by <color=#ec6d21>-40%</color>
Blood Thirst (5)
Reduces the Main Trekker's Max HP by <color=#ec6d21>-50%</color>; restores <color=#ec6d21>0.5%</color> of Max HP each time DMG is dealt to the target
Ultimate Degen (3)
Each time an Ultimate is cast, the main Trekker loses <color=#ec6d21>3%</color> of current HP
Ultimate Degen: Greater (8)
Each time an Ultimate is cast, the main Trekker loses <color=#ec6d21>10%</color> of current HP
Protection of Wind (3)
The enemy gains high DMG RES for <color=#ec6d21>2</color>s every <color=#ec6d21>15</color>s
Crippling Blow (5)
Increases Dodge Cooldown by <color=#ec6d21>3</color>s
Dodge Debuff (5)
When dodging, reduces the squad's DMG dealt by <color=#ec6d21>-5%</color> for <color=#ec6d21>4</color>s, up to <color=#ec6d21>3</color> stacks
Mark Fade (3)
Reduces the squad's Mark DMG by <color=#ec6d21>-80%</color> and increases Ultimate DMG by <color=#ec6d21>15%</color>
Auto Attack Nerf (3)
Reduces the squad's Auto Attack DMG by <color=#ec6d21>-80%</color> and increases Skill DMG by <color=#ec6d21>15%</color>
Skill Nerf (3)
Reduces the squad's Skill DMG by <color=#ec6d21>-80%</color> and increases Minion DMG by <color=#ec6d21>15%</color>
Skill Vulnerability (5)
After the Main Trekker casts a skill, increases DMG Taken by the Main Trekker by <color=#ec6d21>4%</color> for <color=#ec6d21>12</color>s, up to <color=#ec6d21>5</color> stacks
Main Trekker Delay (3)
Increases the Main Trekker's Skill DMG by <color=#ec6d21>10%</color> and Cooldown by <color=#ec6d21>25%</color>
Main Trekker Delay: Greater (8)
Increases the Main Trekker's Skill DMG by <color=#ec6d21>20%</color> and Cooldown by <color=#ec6d21>50%</color>
Crit Rate Adjustment (5)
The squad gains an extra <color=#ec6d21>15%</color> Crit Rate, but Crit DMG is reduced by <color=#ec6d21>-30%</color>
Support Degen (3)
Support Trekkers lose <color=#ec6d21>-20</color> Ultimate Energy when casting a skill
Support Degen: Greater (8)
Support Trekkers lose <color=#ec6d21>-50</color> Ultimate Energy when casting a skill
Battle Enraged: Lesser (3)
For every <color=#ec6d21>18</color>s in combat, increases enemy ATK by <color=#ec6d21>1%</color>, stacks infinitely
Battle Enraged: Medium (5)
For every <color=#ec6d21>16</color>s in combat, increases enemy ATK by <color=#ec6d21>3%</color>, stacks infinitely
Battle Enraged: Greater (8)
For every <color=#ec6d21>15</color>s in combat, increases enemy ATK by <color=#ec6d21>5%</color>, stacks infinitely
Charge & Ultimate (5)
Reduces the squad's Charge Efficiency by <color=#ec6d21>-30%</color> but increases Ultimate DMG by <color=#ec6d21>30%</color>
Life Drain (3)
Nanoha recovers <color=#ec6d21>5%</color> of Max HP when hitting the Main Trekker. Can only be triggered once every <color=#ec6d21>20</color>s
Life Drain: Greater (8)
Nanoha recovers <color=#ec6d21>10%</color> of Max HP when hitting the Main Trekker. Can only be triggered once every <color=#ec6d21>10</color>s
Shield: Lesser (3)
The enemy gains a shield equal to <color=#ec6d21>5%</color> of Max HP. Enemy with a shield is immune to Resilience Break
Shield: Medium (5)
The enemy gains a shield equal to <color=#ec6d21>20%</color> of Max HP. Enemy with a shield is immune to Resilience Break
Shield: Greater (8)
The enemy gains a shield equal to <color=#ec6d21>50%</color> of Max HP. Enemy with a shield is immune to Resilience Break